Lessons
Building lesson plans, and the rules for each step.
Open the Lessons tab. Make a New lesson plan, then Add a step for each thing pupils should do, up to 30 steps a plan. Move steps with Up and Down.
A step
- Quiz: the set to play.
- How it is played: the mode, like Find them on the map or Drop the pins. See The ways to play.
- Step title: optional.
- Ask only these places: tick some to ask only those. With nothing ticked, every place is asked.
Step rules
Press Test rules to choose What this step is for:
- Explore: study the map with its names showing. It's done after it's been open for 30 seconds.
- Practice: a run that isn't assessed.
- Quiz: assessed, with a pass mark.
Any step can be Optional, which never counts against the pupil. Shuffle the questions is on unless you turn it off.
For a Quiz step you also set:
| Rule | What it does |
|---|---|
| Pass mark | 0 to 100, shown in your class's score format. |
| Attempts allowed | Unlimited, or up to 20. Practice runs never count. |
| Wait between attempts | In minutes, up to a day. |
| Time limit | For the whole quiz, up to an hour. |
| Seconds per question | A limit on each question instead, up to 5 minutes. |
| Which attempt counts | The best, The latest or The first. |
| Show which answers were right | Always, Once passed, When the quiz closes or Never. |
Practice runs always show the answers. Once passed shows them from the attempt after the one that passed.
Removing a step or a plan keeps pupils' attempts in their history.